AY at Delta's Scratch Simon Says Parallax Engine! Sprunkies is a unique visual and memory experiment developed by @sprunkibutralr. Combining the classic challenge of a Simon Says memory game with the modern aesthetic of the Sprunki universe, this title stands out due to its impressive use of 3D-like depth effects. You can experience this interactive engine directly in your browser by visiting fortcade.com.
3 Game Screenshots

As the first parallax-focused project from this creator, the game serves as both a technical showcase and a playable puzzle. It utilizes high-end community engines to create a sense of immersion that is often missing from standard memory games. Whether you are a fan of the Ay character or just looking for a quick brain teaser, this game provides a polished, layered environment to test your reflexes.
How to Play AY at Delta's Scratch Simon Says Parallax Engine! Sprunkies
The gameplay follows the traditional Simon Says loop: the computer will play a sequence of lights and sounds, and you must replicate that sequence exactly. As you progress, the patterns become longer and more complex, challenging your short-term memory.
Controls and Objective
| Action | Control | Result |
|---|---|---|
| Repeat Pattern | Mouse Click / Tap | Input the color sequence |
| Toggle Parallax | UI Button | Turn the 3D background movement On/Off |
| Start Game | UI Button | Begins the memory challenge |
The game allows you to customize your experience. If the moving background layers feel too distracting while you are trying to concentrate on the Simon patterns, you can use the dedicated button to turn off the Parallax Mode for a more static, classic feel.
What Makes This Game Stand Out
AY at Delta's Scratch Simon Says Parallax Engine! Sprunkies is more than just a simple puzzle; it is a collaboration of community tools and creative design:
- PTE Ultra+ Engine: By leveraging the engine developed by @-Rex-, the game achieves a smooth parallax effect where the background shifts in relation to your mouse movement, creating a sense of physical space.
- Refined Simon Logic: The core gameplay mechanics are built on the Simon framework by @Kyle3912Again, ensuring that the memory sequences are fair, responsive, and addictive.
- User-Friendly Options: The inclusion of a toggle for the parallax effect shows a great deal of consideration for player comfort and accessibility.
- Sprunki Community Roots: Featuring the character Ay, it fits perfectly into the wider collection of fan-made Sprunki mods and interactive experiments.
Conclusion
AY at Delta's Scratch Simon Says Parallax Engine! Sprunkies is a successful first foray into parallax game design for @sprunkibutralr. It offers a clean, professional-feeling interface that rewards focus and memory. While it remains a straightforward Simon Says experience at its heart, the technical flourishes and customization options make it a noteworthy addition to the Sprunki fan catalog. Head over to Fortcade to see if you can keep up with Ay's patterns!











