Add Yourself in Tram Trouble! MSCTRSTSDB's Takeover

3.3

Add Yourself in Tram Trouble! MSCTRSTSDB's Takeover

Add Yourself in Tram Trouble! MSCTRSTSDB's Takeover turns a crowded crossover cast into a tram survival spectacle. In this remix by @Samuelrabelo2017, 100 characters scatter across ten numbered rows while incoming trams steadily thin the field. The central pleasure is picking someone to follow, watching the warnings, and seeing which unlikely survivor reaches the winner announcement.

How the tram rounds work

Each round begins with a five-second countdown. The characters wander automatically during this window, then stop before the tram sequence. The display announces how many trams are coming and identifies the threatened row before each pass. Anyone caught there is squashed and eliminated, and the remaining-player counter falls.

Add Yourself in Tram Trouble! MSCTRSTSDB's Takeover screenshot3 Game Screenshots

A round can contain several passes, so surviving the first tram does not necessarily mean the danger is over. As the rounds advance, the possible tram count increases. The same ten-row arena becomes much easier to read as the crowd shrinks, but consecutive warnings keep the final few characters vulnerable.

The aim is to be the last entrant left. One complete match ended after 18 rounds with the Samuelrabelo2017 character winning. That is one observed result, rather than a fixed ending to aim for: positions and threatened rows change between matches.

Controls and getting started

InputWhat it does
Green flagStarts a match or restarts with the full 100-character lineup.
Hover over a characterDisplays that entrant's name in a thought bubble.
Click a character, then dragEnables mouse repositioning for that character; repositioning also works on the result screen.
Red stop buttonStops the project and returns the player view to its title artwork.

Most of the movement and elimination sequence runs automatically. The mouse interaction does not turn the whole cast into a team under direct control. For a first match, let the opening rounds run and learn the warning sequence before experimenting with dragging. There is no tested guarantee that moving a favorite will carry it safely through an entire match.

A crossover lineup with a crowded opening

The MSCTRSTSDB shares the field with Tom, Jerry, Sonic, Mario, SpongeBob, Cuphead, and many community characters. Their mismatched artwork and sizes give the opening a busy collage quality. Familiar faces help you find someone to support, while hovering is useful for identifying less familiar entrants.

That density is also the main drawback. Large figures overlap, obscure parts of the counter, and can produce several name bubbles at once when the pointer crosses a cluster. Follow the numbered rows and the warning text rather than trying to track every face simultaneously. Once only a handful remain, the same layout becomes far clearer and each tram pass feels more consequential.

The 100-character lineup describes the on-screen contestants. The experience here is an automatic elimination spectacle with mouse interaction, rather than a verified online lobby for 100 human players.

Who will enjoy it?

This version suits players who like crossover casts, unpredictable elimination brackets, and choosing a favorite to cheer for. Its appeal comes from the changing survivors and the contrast between a packed first round and a nearly empty final showdown. Players looking for continuous movement challenges or a sequence of distinct levels will find a more observational experience here.

For another cast in the same tram format, try AY in Tram Trouble! Sprunkies More Characters!. For a different elimination theme, AY in Whack-a-Player: 24 Players swaps the tram setting for a giant-hammer spectacle.

New Games

More Games