AY in Shape Dodge REDUX! [ 10 Players ]

4.6

AY in Shape Dodge REDUX! [ 10 Players ]

AY in Shape Dodge REDUX! [ 10 Players ] puts ten characters in a gray geometric arena and lets the contest unfold. They run and jump on their own as shapes fall or roll into their path. A hit costs HP; a contestant who runs out is eliminated, and the last one standing wins. Created by @pantaphant, this version adds Sharko and Scratch Cat to the mixed cast.

AY in Shape Dodge REDUX! ( 10 Players ) game screenshot 13 Game Screenshots

Ten Contestants, One Crowded Arena

Press the green flag to begin the introduction and countdown. Once the match starts, the display tracks the number of shapes and potions that have appeared, along with how many contestants remain. There is no character to steer through the hazards: the appeal is choosing someone to follow and watching their fortunes change.

That can be harder than it sounds. A blue shark, an orange cat, a red fox, a towering teal creature, and a black three-headed dragon can all cross the same patch of floor. When several leap or bunch together, a character may be briefly hidden behind another. The remaining-player count gives the clearest answer when the crowd thins.

The Shape Mix Builds the Suspense

The opening is relatively easy to follow. As the count rises, more shapes and colors appear, including spiked hazards and arrow-marked pieces. Small potion bottles also drop into the arena. The extra movement makes later moments busier: following one contestant becomes a choice between watching their position and keeping an eye on the next incoming shape.

The two completed matches did not tell the same story. Kudajira survived the first after 83 shapes and 16 potions; Hal won the second after 147 shapes and 21 potions. Both reached the winner screen with just 1/10 HP. Those close finishes give the automatic movement a reason to watch through to the result, even though the spectator cannot rescue a favorite from a bad collision.

Is It Worth Replaying?

A fresh green-flag start returns the cast and counters to the beginning. Replay value comes from seeing a different order of hits, eliminations, and survivors, rather than improving a movement technique. The bright, distinct character designs help give each run a favorite to root for, while the crowded late match can make individual collisions difficult to track.

This is best approached as a short survival show you watch, with a clear winner at the end. For another AY cast facing eliminations, see AY in Block Party! but Sprunki: Server 1, 34 Players or AY in Dodge the Bombs! 26 Players.

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