AY in Tick Drop! SBIWCRSSW52P is @Yenna’s automatic knockout contest for 52 crossover characters. Sprunki favourites share a crowded ring of suspended platforms with cartoon characters and other guests. Your role is to start the contest, follow the contestants you like, and watch the field shrink until one survivor remains.
How the knockout contest works
Each round begins with characters automatically activating their buttons. These decisions build the central TURNS total, which then counts down as the lineup moves around the arena. When the movement settles, one contestant reacts, loses their footing and drops out. The PLAYERS count decreases, the surviving characters spread around the ring, and another round begins.
3 Game Screenshots

That sequence supplies the game’s suspense. A favourite can move through several positions before the result becomes clear, and elimination reactions give each departure a little personality. There is enough movement to make following one character more engaging than simply checking the remaining number.
The contest reaches a definite finish: one character stays on the last platform in a victory pose. Brightney won the complete match I watched.
A crowded crossover that becomes easier to follow
The cast includes Oren, Raddy, Wenda, Pinki, Jevin, Black, Mr Sun and Mr Tree, alongside guests such as Pocoyo, Teardrop and Brightney. Worried Chiara (Grassy) also appears in the starting field. Hovering over a character displays their name, which helps identify unfamiliar guests.
The opening is visually busy. Large characters overlap smaller ones, and bodies can obscure parts of the central counters. Hover labels sometimes overlap too, so moving the pointer outside the arena gives you a cleaner view of the action.
As contestants disappear, the same arena becomes much easier to read. Individual platforms, expressions and falls stand out, especially during the final handful of rounds. Mr Sun’s frustrated elimination reaction and the tilting platform beneath Mr Fun Computer were particularly clear later in the match.
The appeal comes from choosing favourites to follow and seeing how long they last. The automatic format makes this an easy contest to watch, although the repeated round structure offers limited variety once you know the sequence.
Starting, pausing and replaying
- Run: Start the contest. During or after a match, the circular Run control starts a fresh contest.
- Hover over a character: Display their name.
- Pause: Freeze the current match.
- continue: Resume from the paused position.
Pause is useful when you want to inspect the remaining field without losing track of an elimination. Resuming preserves the current contestants and progress.
Restarting brings the full cast back and generates a new starting arrangement. Letting one contest finish is the best way to experience the change from an overcrowded opening to a sparse final showdown; restarting early repeatedly keeps you in the busiest part of the game.
Related Tick Drop games
For another large crossover field from Yenna, try AY at Tick Drop! With Space Background (51 players).
AY in Tick Drop! — MY uae_flag offers a smaller 20-character field if you prefer fewer contestants to follow.
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